Roadmap

Roadmap

We’re building deliberately — three crafts done properly today, more added as the studio and the reel grow. Here’s what’s live now and what’s coming next.

Live nowAvailable

VFX cleanups & compositing · Real-time cinematics · Graphics & screen inserts

December 2026

On-set supervision & finishing

On-set VFX supervision, data wrangling and DI / finishing offered as standalone services — so vedrí can own the shot from the studio floor all the way to the delivered master.

January 2027

Full digital environments

Bespoke photoreal worlds built in Unreal — not just backdrops but complete, camera-ready environments a production can shoot into, reuse across scenes, and carry from set to final pixel.

February – March 2027

Set extensions

Extending practical builds into the digital world — take a partial set or a green-screen edge and grow it into the full location, matched to plate, grade and lighting so the join never shows.

Mid 2027

Digital doubles & crowds

Scanned and volumetric performers for crowd tiles, stunts and background — fill a stadium or a street from a handful of extras, the way the leading volumetric houses do. Builds directly on our scanning and virtual production workflow.

Late 2027

CG creatures & FX simulation

Hero CG assets and simulated effects — water, fire, smoke, destruction — for productions that need more than compositing and environments. The step that takes vedrí from finishing house to full-service VFX.